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Hopefully, the fact that each update will contain more improvements due to that lower frequency helps to offset some of the frustration of waiting. I know the waiting is painful, especially when there are still game-breaking bugs. The update cadence we're looking at right now extends the previous cadence by two to three weeks - structurally, the change is not radical.
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To ease some of your concerns, here are a few clarifications: Some have expressed concern that this change signified some dark portent. In last week's post, I communicated our intent to decrease the update cadence during Early Access to allow our team to devote a greater portion of their time moving toward 1.0 and a little less time prepping incremental public updates.
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